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PUBLIC MARKS from bcpbcp with tags video & 2005

January 2006

Video Game Development: Learn to Write C# the Fun Way

by 1 other
Learn the concepts of 3-D video game production as instructors from DigiPen Institute of Technology demonstrate the key stages of developing a game engine using Microsoft Visual C# 2005 Express Edition, a new development environment for beginner programmers.

November 2005

The Top 10 Best / Greatest Video Games of All Time

(via)
"I'm not the only guy who likes making lists. Over the years, many gaming magazines and websites have made lengthy lists of their own in an attempt to compile comprehensive guides chronicling the best video games of all time. Here is a summary of some of the leading Top 10s, as excerpted from various Top 100 lists."

FARK.com: (1730698) I, for one, welcome our new Jack Thompson overlord, and suggest that we use Photoshop to take violent video games and make them non-violent

"I, for one, welcome our new Jack Thompson overlord, and suggest that we use Photoshop to take violent video games and make them non-violentFarkers have clicked on the above link 11488 times"

Google Video Downloader Final Version

by 13 others
Some essential Google Video search tips:- When you search Google Video, the triangle icon on the screen shots indicate those items you can play back for free.- To limit your search to playable items, use the playable directive, e.g. singers playable:true.

Video Game Media Watch — The Video Game Journalism Review » Interview: Smatbomb Co-Author Heather Chaplin

“Smartbomb: The Quest for Art, Entertainment, and Big Bucks in the Videogame Revolution“ is the first book from husband-and-wife team Heather Chaplin and Aaron Ruby. Chaplin, a journalist whose work has appeared in the New York Times, Fortune and Salon, agreed to answer some questions about the writing process for us.

Something Awful

(via)
Everyone can relate to the experience of purchasing a popular video game title and finding out the gameplay is a huge pile of crap. This was especially true of old Nintendo games, where were often just violent adventures in trying to get a vaguely human-shaped set of blocks to jump over a pit. This trend of awful gameplay and stories continues to this day, thanks in part to thousands of game designers without any vision whatsoever. This week the Something Awful Forum Goons do some community service and re-title games in a more honest manner.

October 2005

Montréal International Game Summit

(via)
Video games are emerging as the dominant form of art and entertainment of the 21st century, enjoyed by hundreds of millions of players worldwide. As a culturally potent and expressive medium, developers should be able to explore all aspects of the human condition - as we see in film, literature, etc.

Violence in games stimulates brain for aggression | CNET News.com

Violent video games appear to put the human brain in a mood to fight, according to a new study from Michigan State University.

The Video Game Time Line Project

(via)
This is where I will attempt to compile a time line of fictional events in video games.

Sergey Brin: The Video Lecture

View the lecture here (RealVideo). It runs about 40 minutes.

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