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05 March 2006 02:00
SourceForge.net: Haaf's Game Engine
05 March 2006 01:00
Haaf's Game Engine - Hardware accelerated 2D game engine
NTSC-uk Features > ABA Games Interview
Finalboss - Entrevista com Tetsuya Mizuguchi
Slashdot | Adaptive AI in Games - Does it Really Work?
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The 20' By 20' Room: John Kirk's Design Patterns of Successful Roleplaying Games
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Geosense: an online world geography game
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05 March 2006 00:00
Charlie "Flayra" Cleveland: Want to make a game? Here's how.
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Make Mac Games » Blog Archive » Bullfrog: Improving AI
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MySpace and gaming: the power of social networks - Joystiq
(via)04 March 2006 23:00
Gamecloud - - Casual Games Interview: Wildsnake Software
(via)04 March 2006 22:00
The Escapist - Attack of the Parasites
CNN.com - Casual games -- good, clean, cheap fun online - Feb 28, 2006
(via)04 March 2006 20:00
Apply Serious Games 2006
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GAME'ON-NA 2006, 2nd International North American Simulation and AI in Computer Games Conference, September 19-21, 2006, Naval Postgraduate School, Monterey, USA, Index Page
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Terra Games | Veja 10 RPGs online completamente gratuitos
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GameProducer.Net » Blog Archive » Sometimes Programming Is Like Playing an Adventure Game
(via)04 March 2006 14:00
IndieGameDev :: New Book: Physics for Game Programmers
(via)04 March 2006 13:00
Gamers With Jobs Press Pass » Blog Archive » Interview with “Geometry Wars” Creator, Stephen Cakebread
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Gamasutra - Designer's Notebook - "Strange Agents Are Profiling Our Games!" Printer Friendly
