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PUBLIC MARKS from bcpbcp with tags shooter & games

27 February 2006

Mu-cade: The Physics Centipede Invasion » Fun-Motion Physics Games

Mu-cade is a new shoot-em-up by the master of shmups, Kenta Cho of ABA Games. He pitches his game as a “smashup waggly shmup”, which is, by itself, reason enough to check it out. With Mu-cade, Kenta has introduced physics into his formula of hardcore shooting games. The result is a great physics game (even if it will kick your ass in five minutes or less).

18 February 2006

Freeloader Vol. 3: ABA Shooter Madness from 1UP.com

ABA Games is a little Japanese company that has dedicated itself to that strange, videogame induced Nirvana, and they've produced a half dozen games that'll help you get there. Stranger still, they don't want a penny for it. How enlightened.

Schtick 'Em Up: The Shooter Gets Weird from 1UP.com

Shooters are the foundation of the video game industry, dating back all the way to the 1960's with Steve Russell's classic Spacewar. Since that time, the genre has been responsible for bringing much depth to the world of interactive entertainment, popularizing vital concepts like the power-up and the end-of-level boss which are still used in many of today's greatest games.

AntiFactory: Kenta Cho

Kenta Cho is the sole member of [ABA Games]? the maker of very well regarded indie shoot 'em ups. You may have seen them passed around the office: rRootage, [Tumiki Fighters]?, [Torus Troopers]?.

Home of the Underdogs - Entry: Every Extend

Every Extend is a very polished, highly addictive coffee-break action game from Japanese designer OMEGA. Like all addictive action games, Every Extend is very easy to learn, but hard to leave. Your only goal in this "kamikaze shooter" is to blow yourself up at the optimal moment to destroy the highest number of color blocks. With good timing, you can create a lot of chain reactions from exploding blocks.

05 February 2006

Hikoza'n-CHI X - Games

(via)
A shooting game with vertical scroll. In this game, there are only you and the boss ship. The more you beat a boss, the more next boss becomes strong. You have 180 seconds in first time, and it decreases. Time will increase, if a boss is beaten, and if you die, it will more decrease. Beat more bosses, before time is lost.