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09 March 2007

16 February 2007

14 February 2007

AskTog: First Principles of Interaction Design

by 6 others
Give users some breathing room. Users learn quickly and gain a fast sense of mastery when they are placed "in charge." Paradoxically, however, people do not feel free in the absence of all boundaries (Yallum, 1980). A little child will cry equal

11 January 2007

Rakesh Agrawal’s Blog » googlecalendar

- a largely classic Google product team - 1 product manager and 3 engineers - Origin was from both customer feedback and internal interest - Seemed like a space with little innovation — nothing out there was “right” –> exactly the

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