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Square

by gregg & 3 others
In February 2009, Jim McKelvey wasn’t able to sell a piece of his glass art because he couldn’t accept a credit card as payment. Even though a majority of payments has moved to plastic cards, accepting payments from cards is still difficult, requiring long applications, expensive hardware, and an overly complex experience. Square was born a few days later right next to the old San Francisco US Mint. Today the Square team is focused on bringing immediacy, transparency, and approachability to the world of payments: an inherently social interaction each of us participates in daily. We’re starting with a limited beta and rolling out to everyone in early 2010.

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business   creditcard   hardware   interesting   ipad   iphone   mobile   money   online   paiement   payment   payments   shop   shopping   software   téléphone   tools  

BY

gregg
the 11/11/2010 at 22:25

Giraultises
the 03/12/2009 at 10:41

webs
the 02/12/2009 at 21:30

sbrothier
the 02/12/2009 at 17:05