public marks

PUBLIC MARKS from projects with tags news & game

April 2007

Some 35 percent of Heavy Gamers disagreed with the statement "these ads interrupt my play and bother me," and nearly half of them said in-game advertising was inevitable for the future of gaming. Asked whether ads would make them consider buying the adver

March 2007

AVANT GAME by Jane McGonigal

AVANT GAME IS networked play that is: immersive, pervasive, collective, ubiquitous, massively scaled, collaborative, superheroic, mobile, social, benevolent, contagious, conspiratorial, mixed, hybrid, real, everyday.

January 2007

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