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04 March 2006 13:15

Gamasutra - PathEngine SDK 5.01 Officially Released

by bcpbcp (via)
The creators of the PathEngine SDK,a toolkit for implementing intelligent agent movement, based on a 'points of visibility' pathfinding solution implemented over arbitrary 3D ground meshes, have announced the release of V5.01. Key features are pathfinding through overlapping geometry, dynamic obstacle management, and content processing functionality.

APHID Parallel Game-Tree Search Library

by bcpbcp (via)
APHID is an acronym for Asycnhronous Parallel Hierarchical Iterative Deepening. The APHID game-tree search algorithm attempts to accomplish many goals: * to test out the viability of asynchronous search methods for parallel alpha-beta based search. * to develop an algorithm that works well across all hardware platforms and applications. * to implement a tool that can be easily inserted into legacy sequential search algorithms.

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last mark : 04/03/2006 13:29