public marks

PUBLIC MARKS from nachilau with tags nachi & development

September 2006

The Nebula Device

by 1 other
The leading Open Source 3D game and visualisation engine used in dozens of commercial games and professional visualisation applications released worldwide

Realm Crafter MMORPG Engine

The realm crafter engine allows you to design, create and publish your very own MMORPG game

August 2006

MicroPather

MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++

Apocalyx Game Engine

APOCALYX is a 3D engine written in C++ that uses the OpenGL API, OpenAL, Lua and other open source libraries.

Bullet Physics Engine

Another physics engine which is free to use

An article talk about the differences between managed and unmanaged DirectX

An good article that explain the differences between the managed and unmanaged DirectX. Also provide example to show how to use it.

A good example for implementing a 4x4 matrix inverse function

A soruce code from intel about implementing a 4x4 matrix inverse function. It actually works!

Game Physics Engine

Another physics engine libaray that is on the net

The game creator.com

Contains a lot of game development tool information. Mainly work with DarkBasic.

Official Blitz WebSite Tool box link

The official Blitz website which contain a list of tool for game development. However, some of the link is not in english.

CharacterFX

An animation SDK and tool for character animation

Manipulating Directories in C++

Contains information about how to manipulating directories in C++

July 2006

Koders

by 64 others
A search engine which allow us to search source code. Seem quite useful.

LTE Studios

First Homebrew PSP game engine

Developer Image Exchange

Contains a lot homebrew game developer 3D Engine, tools, program screenshots.

DirectX 9 Profiling Information

Contains some profiling information about DirectX 9 and the information about how expensive of of each API calls

Linderdaum Engine

by 1 other
The Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It uses OpenGL 2.0 and GLSL and has a lot of modern features which can be found in high-end commercial 3D engines

June 2006

True Axis Physics SDK

Another Physics SDK for Game Development

May 2006

An open source managed DirectX engine

An open soruce managed DIrectX engine. It will be a good exmaple to learn how to write an engine using DirectX

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