April 2006
February 2006
January 2006
October 2005
September 2005
kiki the nanobot
by Riduidel & 1 otherWelcome to the homepage of 'kiki the nano bot'.
kiki the nano bot is a 3-D puzzle game, basically a mixture of the games Sokoban and Kula-World.
kiki has won the Categories 'Best Graphics', 'Best Originality' and 'Best Overall Game' in the uDevGame
Pathological - Home
by Riduidel & 1 otherPathological is an enriched clone of the game "Logical" by Rainbow Arts. To solve a level, fill each wheel with four marbles of matching color. Various board elements such as teleporters, switches, filters, etc., make the game interesting and challenging.
Mac Crack Attack!
by RiduidelMac Crack Attack is a port of Crack Attack to the Mac OS X platform. Crack Attack is based on the Super Nintendo classic Tetris Attack. New in the mac version is sound, full-screen mode and some native Cocoa interfaces.
Mac Crack Attack is a fast paced
Battle for Wesnoth
by Riduidel & 7 others, 1 commentThe Battle for Wesnoth is a turn-based strategy game with a fantasy theme.
Build your army, selecting, from one mission to the next one, your most experienced fighters. Fighters you did recruit among a great number of units, offering various strategic
August 2005
neverball
by RiduidelTilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game using the physics and graphics of Neverball.
Neverball and Neverputt are known to run under Linux, Win2K/XP, FreeBSD, and OSX. Hardware accelerated OpenGL is required. A 500MHz processor is recommended.
June 2005
Dark Oberon
by Riduidel & 1 otherDark Oberon is an open source real-time strategy game similar to Warcraft II released under GPL. It has got awesome graphics - textures created from shots of real models made out of plasticine!
NERO
by Riduidel & 1 otherNERO utilizes state-of-the-art academic artificial intelligence research in order to demonstrate its effectiveness in a game environment. The game uses AI to allow simulated robotic agents to cope with changing environments and situations, and form adaptive tactical solutions. The end result is a game that adapts itself to the strategies desired by the player, while still allowing the AI-controlled entities to operate as autonomous agents.
NERO introduces a new genre of video game that is only possible with machine learning technology: The player takes the role of trainer and teaches a team of novice soldiers the skills for battle. When sufficient skills have been acquired, players can take their teams to battle mode where their skills are tested against teamed trained by other players.
Nexuiz
by RiduidelNexuiz has been in development for 3.5 years by a team of amateur developers lead by Lee Vermeulen. It is a 3d deathmatch game made entirely over the internet. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters. It uses HFX textures by Evil Lair, and currently has 17 maps to frag in. With an advanced UI, the user can select between 15 different player models to use, with an average of two skins for each, and can connect to our master server to play people from all over the world.
May 2005
Transcend: a new video game by Jason Rohrer
by RiduidelTranscend can best be described as retro-style, abstract, 2D shooter. The graphics are geometrical, and the pace is sometimes frenzied.
March 2005
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(20 marks)