21 January 2006 15:30
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Gamasutra - Interview - "Rodney Greenblat, The Mother Of Sony's Almost Mario"
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Ten years ago, Sony brought three dimensions, as well as the concept of "maturity", to the video gaming masses. And yet, when many people think back to the "PlayStation era", a hyper realistic character in a 3D landscape doesn't necessarily come to mind. Instead, they think of a flat cartoony dog that could rap.
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