2006
2005
The Forge :: GNS and Other Matters of Role-playing Theory
by bcpbcp. My goal in this writing is to provide vocabulary and perspective that enable people to articulate what they want and like out of the activity, and to understand what to look for both in other people and in game design to achieve their goals.
Getting Real: Copywriting is interface design - Signal vs. Noise (by 37signals)
by smudie & 2 others"Copywriting is interface design. Great interfaces are written. If you think every pixel matters then you also need to think every letter matters." Exactly!
Piggin.Net Macro-Typography: Footnotes
by ramageIntegrate footnotes into the main flow of text and style them with CSS