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Prototype-based programming - Wikipedia, the free encyclopedia

by Neewok & 2 others (via)
Prototype-based programming is a style of object-oriented programming in which classes are not present, and behaviour reuse (known as inheritance in class-based languages) is accomplished through a process of cloning existing objects which serve as prototypes. This model is also known as class-less, or prototype-oriented, or instance-based programming.

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Neewok
the 04/04/2007 at 19:38

Carnil
the 13/12/2006 at 14:24

fakechris
the 20/08/2006 at 15:13