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PUBLIC MARKS from bcpbcp with tags "every extended extra" & article

05 March 2006

NTSC-uk Features > OMEGA Interview

Following on from our article on Homebrew Shmup's, NTSC-uk decided to catch up with OMEGA, the Japan based homebrew Shmup developer (and creators of titles such as EveryExtend and Dan! Da! Dan!) to find out a little bit more about what goes on behind the scenes.

18 February 2006

IGN: TGS 2005: Mizuguchi's New Game

The idea behind the game is to collect enemy objects and make them explode. You have to avoid enemy objects and gather them in the center of the screen. Bring together a certain number of enemies, and they will explode. You'll apparently be able to gather enemies together in excess of one hundred.

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