2009
SourceForge.net: Phil's pyGame Utilities: Screenshots
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
tile and level editors for pygames.
![](https://blogmarks.net/screenshots/2009/02/06/1e6a1789002201bc005008694ca79c25.jpg)
Gestion des Game States en C plus plus - Games Creators Network
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
"push state" ... j'aime bien, ça.
2008
![](https://blogmarks.net/screenshots/2008/11/04/116bae82cbb90be6d302e99d6fe3a1d8.jpg)
GENESIS Technical Overview
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
How the SEGA genesis works ^_^
Note that they had per-tile priority bits while Nintendo PPU typically had per-plane priority.
![](https://blogmarks.net/screenshots/2008/03/10/cfb306a60451ebbd3f33757c5bbe221a.jpg)
Bilou HomeBrew's Blog: modplayer
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
I'm starting a serie of articles on extending 0xtob's XM module player on the nintendo DS with more effects.
--
Une petite série d'articles où j'ajoute le support de différents effets (portamento, vibrato, tempo/speed, etc.) à la bibliothèque libntxm sur nintendo DS
2007
![](https://blogmarks.net/screenshots/2007/12/15/71a3c02daddb33fbaaffebbce97dfdda.png)
day15 [PAlib Wiki Francais]
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
pas encore tout à fait fini, mais un bon point de comparaison pour le code de "sidescroller" sur DS...
![](https://blogmarks.net/screenshots/2007/11/19/76ce7caefcb8ad861ff1984189054e02.png)
Primera » DHTML 2-D Scrolling Engine
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
a nice illustrated tutorial on sprites and maps.
![](https://blogmarks.net/screenshots/2007/09/06/6b305b0bd30e164f4ff6af37915b8a54.png)
Le blog de Stravingo
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
ka-boom, setsuzoku, DS weather, Treasures of Gaia ... que du bonheur ...
![](https://blogmarks.net/screenshots/2007/12/15/b992b3f03baae8be52f0704a9d014828.png)
GMAN-GAMES: Programming M.C. Kids
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
How collisions where handled in MC Kids platformer. Featuring "hot points", "hill tiles" and the like ...
![](https://blogmarks.net/screenshots/2007/05/15/2c866e313260eb9b91ae184b43e793af.png)
The Incredible Machine bientôt sous DS?? - Le blog valeuf
![](https://blogmarks.net/avatar?url=http%3A%2F%2Fclicker.sourceforge.net%2Fpixs%2FC32yoda.gif)
frenchies working on a TIM port to the DS.
1
(15 marks)