June 2006
May 2006
An open source managed DirectX engine
by nachilauAn open soruce managed DIrectX engine. It will be a good exmaple to learn how to write an engine using DirectX
March 2006
HGE - GPWiki
by bcpbcpExplicaçao e tutoriais sobre a HGE.
According to hge.relishgames.com, HGE (Haaf's Game Engine) is a "an easy to use yet powerful
hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily." It is built upon DirectX8, but no knowledge of DirectX programming is necessary, just familiarity with C++.
Haaf's Game Engine - Hardware accelerated 2D game engine
by bcpbcpEngine opensource 2d.
Um clone do Geo Wars foi feito com ela.
GameProducer.Net » Blog Archive » Sometimes Programming Is Like Playing an Adventure Game
by bcpbcp (via)If sometimes you feel you cannot solve a problem and you feel tired - go to sleep and let your brain solve the problem while at sleep. It just might work.
February 2006
PC Logic Games: Mind Rover
by bcpbcpThis is part four of five in my series on programming logic games. This week's game is Mind Rover, a commercial game which came out in the late 90s. Mind Rover is a fun and challenging game in which you build and program a rover to complete one of the many the scenarios. The scenarios range from winning a race to defeating an opponent rover in battle.
January 2006
PC Logic Games: Bug Brain
by bcpbcpThis is part three of my five part series on programming logic games. This week's game, Bug Brain, uses neural nets as its programming model. Neural nets are a mainstay of machine learning in computer science and of science fiction stories. In each Bug Brain level, you have to construct a neural net to guide your bug to complete some task. For example, in the level pictured below, you program the lady bug, and your task to have it eat the three bugs without falling off the branch.
December 2005
Some Programming Tricks in the unofficial comp.dsp homepage
by nachilauThis webpage contains some tricks to calculating certain things, likfe fast approximation of Sin and Cos, fast approximation of vector's length, Square root computation etc...
pygame - python game development
by 13121982 & 5 othersPygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly ev
November 2005
Wild Magic Game Engine
by nachilauWild Magic Game Engine - Contains the source code of the Wild magic game engine and a lot of article related to game engine development
October 2005
September 2005
OGRE - Open Source Real Time 3D rendering engine
by nachilau & 6 othersOGRE v1.0 [Azathoth] represents the culmination of 4 years of continuous development, resulting in what is now regarded by many as the leading open source real time 3D rendering engine
Rakkarsoft - Advanced Game Networking Products
by nachilau & 1 otherA free networking API that provides reliable UDP and high level networking constructs on Windows, Linux, and Unix