public marks

PUBLIC MARKS with tags ia & science

This year

Le risque fasciste de l’IA

by thiteu
article d'hubert Guillaud, ex patron d'Internet Actu, à propos du livre "Résister à l’IA, une approche anti-fasciste de l’IA", Bristol University Press, 2022, de Dan McQuillan

2006

Wired News: AI Reaches the Golden Years

by parmentierf (via)
Artificial intelligence is 50 years old this summer, and while computers can beat the world's best chess players, we still can't get them to think like a 4-year-old. This week in Boston, some of the field's leading practitioners are gathering to examine this most ambitious of computer research fields, which at once has managed to exceed, and fall short of, our grandest expectations.

2005

Automates Intelligents : Index

by Riduidel & 4 others
Site d'un web jourlan d'intelligence sous toute ses formes

J�r�me Lacaille

by Riduidel
Page web de Jérôme Lacaille, enseignant chercheur en IA et réseaux de neurones

janus.demon.co.uk/alife

by Riduidel
Artificial life is the science of creating lifelike behaviour in man-made systems that consist of populations of autonomous entities whose local interactions can be specified by simple rules. Emergent behaviours may become apparent in such populations as

robots.net - Robot news and Robotics Info

by Riduidel
News site on relating to robotics. Great place to find a lot of interesting information on teh subject.

NERO

by Riduidel & 1 other
NERO utilizes state-of-the-art academic artificial intelligence research in order to demonstrate its effectiveness in a game environment. The game uses AI to allow simulated robotic agents to cope with changing environments and situations, and form adaptive tactical solutions. The end result is a game that adapts itself to the strategies desired by the player, while still allowing the AI-controlled entities to operate as autonomous agents. NERO introduces a new genre of video game that is only possible with machine learning technology: The player takes the role of trainer and teaches a team of novice soldiers the skills for battle. When sufficient skills have been acquired, players can take their teams to battle mode where their skills are tested against teamed trained by other players.

CogVis: The Cognitive Vision Project

by smokie
un ordi qui apprend à jouer

2004

PUBLIC TAGS related to tag ia

ElectionNews +   GovernorRaces +   IA-Gov +   news +  

Active users

thiteu
last mark : 05/02/2024 20:31

parmentierf
last mark : 18/07/2006 11:45

Riduidel
last mark : 23/09/2005 10:31

smokie
last mark : 25/01/2005 23:38