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PUBLIC MARKS with tags gr2 & math

23 October 2005

Game 7: Simple Addition

by cherbourg & 1 other (via)
There is a picture of a double decker bus with children standing alongside. The bus has windows on each level. The Player moves the children onto the bus to make the number that is displayed on the top of the screen. The number of the bus is random, and the children an be placed in any order.

Game 8: Subtraction

by cherbourg & 1 other (via)
The player has to subtract two numbers to bowls a ball down a bowling alley lane. They continue until they have reached zero pins remaining.The starting equation is random, and there is a chance of getting a strike as well..

Game 10:Time

by cherbourg & 1 other (via)
The player find matching cards with both analogue and digital times.

Game 11:Next Highest Number

by cherbourg & 1 other (via)
The player has to move a frog across a pond always using the next highest number.

22 October 2005

The Number Gym: Near Tens

by knann & 1 other
Learn to add and subtract multiples and near-multiples of 10 in your head using a graded set of activities on a 10x10 number grid with helpful popups along the way.

The Number Gym: On the Line

by knann & 1 other
Flexible whole class tool for adding/subrtracting. Helps students see patterns. Teachers should explore the home page to evalate for future purchase.

Jude e-Clock

by knann & 3 others
Nice interactive clock for whole class teaching

Game 11:Next Highest Number

by knann & 1 other
The player has to move a frog across a pond always using the next highest number.

Game 10:Time

by knann & 1 other
The player find matching cards with both analogue and digital times.

Game 9:Sorting and Grouping

by knann
The player selects and moves objects around the screen grouping and sorting them in different ways.The sorting is random, and this game requires interaction with other people.

Game 8: Subtraction

by knann & 1 other
The player has to subtract two numbers to bowls a ball down a bowling alley lane. They continue until they have reached zero pins remaining.The starting equation is random, and there is a chance of getting a strike as well..

Game 7: Simple Addition

by knann & 1 other
There is a picture of a double decker bus with children standing alongside. The bus has windows on each level. The Player moves the children onto the bus to make the number that is displayed on the top of the screen. The number of the bus is random, and the children an be placed in any order.

Game 6:Matching Numbers and Words

by knann & 1 other
The player has to move a crayon with a word number to the corresponding digit on a colour by number of Flying Girl.The numbers and colours are in random order.

Game 5:Representing Numbers

by knann & 1 other
The player has to move a feather with a number of objects to the correct corresponding text number. The numbers and objects are in random order.

Game 4: Number Order

by knann & 1 other
The player has to move the children in correct order into roller coaster cars.The numbers are in random order and there is a random number of children

Game 2: Patterns

by knann & 1 other
The player has to create patterns using the objects in the bookshelf. The patterns can be made any where in the room. There are lots of different ways the player can do this, over and over again.

Game 1:Counting

by knann & 1 other
The player has to move the sheep from left to right until there are the same number of sheep in each paddock.

NLVM:Diffy

by knann
Subtraction problems to 20. Fill in circles in middle with differences, Look for patterns. Teacher instruction initially. Click Instructions.

NLVM: Interactive Number Grid

by knann
This virtual manipulative displays a grid containing numbers from 1 to 200. You can use it to explore patterns and relationships involving multiples. Great for whole class.Click Instructions.

NLVM: Color Patterns

by knann
Using this virtual manipulative you may:Describe a color pattern. Extend the pattern, Check your solution Generate a new pattern. Click Instructions.

NLVM Attribute Trains

by knann
Practice completing patterns of shapes, numbers, or colors. Complete the pattern by dragging blocks onto the train.

23 September 2005

Math Cats

by knann
Math Cats MicroWorlds games

The Money Program

by knann & 1 other
The Money Program teaches you how to use coins and bills when you pay for something. The program asks you for a specific amount of money. You drag and drop different coins and bills into a blue box until it contains the correct amount. When you are done, you ask the program to check your answer. The program lets you know if your answer is correct.

AAA Math

by knann & 3 others
Hundreds of pages of Basic Math Skills. Interactive Practice on every page. An Explanation of the math topic on each page. Several Challenge Games on every page. Math Problems are randomly created.

18 September 2005

Make A Calendar

by knann
This a great calendar activity with talking interface

PUBLIC TAGS related to tag gr2

district +   esvt +   gr3 +   gr4 +   gr5 +   math +   smlc +   time & money +