public marks

PUBLIC MARKS from sylvainulg with tag blog

This year

Cliffski's Blog | How to stay motivated whilst programming a game

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On a related note, save up some ‘fun’ coding for when motivation is low. Feeling keen? code the save game system and the options menu. Get them out of the way.

2012

Frequently Asked Questions | Twitter Developers

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The old API has stopped working, and will be completely dismantled by March 2013. Better read the FAQ 'till then

Critical-Gaming Network - Blog - A Crash Course In Innovation

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If you want to create video games to capture, express, and present your unique ideas then it’s clear that you’ll need some innovation to represent your uniqueness. And because innovation can also to solve problems, it helps us convey our ideas and experiences more effectively.

Transfer only selected file types with rsync | Open Source Technical Blog

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find source -name "*.png" -print0 | rsync -av --files-from=- --from0 ./ ./destination/ or rsync -av --include='*/' --include='*.png' --exclude='*' source/ destination/

Critical-Gaming Network - Blog - Mechanics and Abstractions part.2

Dyad's mechanics easily achieve the four mechanics qualities (intuitive, individual, direct, and dynamic)

Critical-Gaming Network - Blog - The Dimensions of Fez

"Fez is a great example of a game that subverts core design elements of both platforming and puzzle game design."

2011

Alena Lazareva

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du HUGI magazine au tapis de souris féérique en passant par le point de croix ... tout est bon.

Le blog de cyborgjeff » Promenons nous dans les bois, pour voir si Bilou n’y est pas…

petite présentation par Cyborgjeff, un des musiciens attitrés du projet "Bilou's Adventure" et level designer des premières heures.

2010

D-pad Studio

I remember of those mockups appearing on pixelation, and I still have them on my computer. Looks like they weren't things posted in the air. w00t.

Critical-Gaming Network - Blog - Drebin #1#2

not only is he criticizing games. He also write some.

Code a Backwards Compatible, One Page Portfolio with HTML5 and CSS3 – Inspect Element - Web Design & Development Blog

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Une choutte explication des fonctions principales de HTML5 (en dehors de la balise [video])

2009

blog de Gedeon34

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à essayer: river crossing

Thoduv’s devblog » Blog Archive » Vidage de poubelle 3: ndsim

pas mal de libs intéressantes utilisées : dstype (truetypes), multi-threading software par Tim Seidel, chargement de plugin (inspiré de Moonshell) ...

Pourquoi j'aime la science fiction... - Le blog de KerouVim

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Comme le dit Terry Pratchett : « La Science-Fiction, c’est de la Fantasy avec des boulons... »