public marks

PUBLIC MARKS from sbrothier with tags 3d & games

2015

The Making Of "The Santa Maria"

In May 2011 I was commissioned by the Film Academy Ludwigsburg and Korion GmbH for a computer game to visualize a high-rez model of an explorer’s ship. The first thing I thought of this was the “Santa Maria” of Christopher Columbus, who reached America in 1492. For a game trailer I’ve rendered a ship and a few additional models for four CG sequences.

2012

Web Audio

The Web Audio API introduces a variety of new audio features to the web platform. It can be used with the canvas 2D and WebGL 3D graphics APIs for creating a new generation of games and interactive applications. The API is capable of dynamically positioning/spatializing and mixing multiple sound sources in three-dimensional space. It has a powerful modular routing system, supporting effects, a convolution engine for room simulation, multiple sends, submixes, etc. Scheduled sound playback is provided for musical applications requiring a high degree of rhythmic precision. Realtime analysis / visualizer support and direct JavaScript processing is also supported.

2008

AlternativaPlatform

by 1 other
Create 3D-scenes in Flash: objects, mechanisms, buildings visualization. Import geometry from 3D-formats, upload textures (including animated). Three-dimentional projects and games, basic physics simulation (friction, collision).

2007

Get the Glass!

by 17 others
Jeu de l'oie en 3D précalculée et flash