public marks

PUBLIC MARKS from nachilau with tags development & article

2009

2D Rotated Rectangle Collision

by 1 other
Good and simple article to explain how to detect 2D OOB's collision using Separating Axis Theorem

2006

DevBump

A game developer Blog which contains a lot of link of different game development related articles

An article talk about the differences between managed and unmanaged DirectX

An good article that explain the differences between the managed and unmanaged DirectX. Also provide example to show how to use it.

nachilau's TAGS related to tag development

3d +   3dmax +   4x4 +   ai +   Algorithm +   animation +   api +   article +   blog +   c++ +   character +   chracter +   code +   COLLADA +   collision +   community +   content +   Creator +   css +   design +   detection +   directory +   directx +   download +   editor +   effect +   engine +   export +   format +   framework +   freeimage +   function +   game +   gameboy +   gdc +   generated +   generator +   graphics +   gui +   homebrew +   image +   import +   input +   interface +   inverse +   koder +   landscape +   Level +   library +   Linderdaum +   link +   loading +   LTEStudio +   map +   matrix +   mesh +   middleware +   model +   nachi +   networking +   normal +   nvidia +   opengl +   pack +   paper +   pathfinding +   physics +   plugin +   praser +   procedure +   profiling +   programming +   ps3 +   psp +   reduction +   rendering +   resource +   screenshot +   scripts +   sdk +   serialization +   shader +   sound +   source +   strip +   terrain +   terrian +   texture +   tool +   tree +   triangle +   tricks +   tutorial +   tutorials +   user +   vertex +   water +   webpage +   wiki +   xml +