public marks

PUBLIC MARKS from nachilau with tag development

2009

DOT language

Dot Language for drawing graph

2D Rotated Rectangle Collision

by 1 other
Good and simple article to explain how to detect 2D OOB's collision using Separating Axis Theorem

SFML

Simple and Fast Multimedia Library

2008

Mesh Lab

by 1 other
MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. It is a good tool to process meshes

2007

Mesh Simplification Viewer

A open source mesh simplification viewer

NvTriStrip Library

A Tri-Strip lib which convert triangle to triangle strip

Engine + gameDev

Contains a list of game engine

AntTweak

A simple GUI library for OpenGL and DirectX

Mega System

CRM32Pro is an API built on top of SDL with everything you need to develop cross-platform 2D games: tiles, sprites, fonts, special effects, sound, music, timer, network, log system, video playback, XML parser, etc.

Insomniac Games: R&D

A website which setup by Insomniac talking about the PS3 R&D

xNormal

A normal map tool

Irrklang

A free sound engine

Frogames

A web site which contains a lots of art resource for video game

Scythe Physics Editor

A pretty cool Physics Editor for game development

Gentic 3D

An open source level editor

Scape Maker

A very good Terrain Generator

Aquatica Engine

An water rendering engine which used to render photo realistic water surface. It is only $15 for commercial liscense

Extremely Simple Capture API 2.1.

A simple video cam capture API. the website also contains a lot of useful source code.

Simple Physics Engine

The "Simple Physics Engine", called SPE for short, is a new physics engine for games and virtual reality programs.

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