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PUBLIC MARKS from mrongos with tag "White Knight Story"

06 November 2006

White Knight Story trailer! Hold onto your jaws...

by 2 others
After a nice nap, we’re ready to bring you the White Knight Story trailer. Some of you may have already seen it, but if you haven’t (even if you have) then check this out. This is gameplay footage

23 October 2006

Japanese Developers give their thoughts on next-gen consoles

We’ve done this once before, but it’s nice to see if opinions have changed. Since the entire list would be pretty long, you can check out the whole thing if you want. We’ll just cover the Sony end of this business. Yes, sometimes they don’t add up to 100%, we know. There’s always a margin of error. Read on, brave

21 October 2006

We need a little more White Knight Story in our lives...

It’s been a little while since we’ve heard about Level 5’s White Knight Story, arguably one of the coolest games shown at TGS, less arguably and more accepted as the most badass RPG shown at TGS. Akihiro Hino, producer of White Knight Story, sat down for a quickie with IGN recently. There, some interesting pieces of information were revealed… mostly resulting in mad respect points.

Monster Kingdom: Unknown Realms TGS trailer

This game looks pretty cool. What should be especially noted in the trailer is the music. It’s spooky! This game would make a perfect Halloween 2007 release. But hey, that’s random speculation and suggestion (take the suggestion, oh game designers!). This’ll probably be the last TGS video we put up and as such, we must ask you, the readers: what game shown at TGS are you most looking forward to? We’d like it if you kept it to PS3 titles and if none interested you, don’t worry, then you can relax and see what everyone else is excited about.

14 October 2006

White Knight Story website up and jogging briskly

It’s not quite “running” yet, since there is only a neat backdrop, lots of Japanese, and six works of art (two game screens, four concept arts), but Level 5 has still given us a White Knight Story website. The two screens are both of the hero — as a gorgeous CG-anime manboy, and then as the giant knight of white, in a classic Power Rangers megazord (right? It’s been like… 10 years since I’ve seen that show) stance. What’s amazing, though, is the concept art. It’s something to frame and put on your wall. Just look at the above screen. It’s a giant turtle. With a town on it. Look, look at the ship docked above its head. We can only imagine what that’ll look like in the final game. A beautiful castle is also depicted, as is… an outfitted fellow doing some sky-driving? Finally, a castle hallway. After that, the website tells you to Go Home. Enjoy!

11 October 2006

White Knight Story for PS3 sounds huge -- literally

Imagine a giant turtle carrying an entire town on its back. No, this isn’t a rip from Terry Pratchett’s “Discworld” novels (the giant turtle carried the whole world, if memory recalls correctly), this is an example the scale being delivered in Level 5’s new RPG, White Knight Story. You’ll remember that Level 5 was in charge of Dragon Quest VIII and the soon-to-be-stateside-after-a-ton-of-delays Rogue Galaxy, so you’ve got to expect quality from these guys. WKS is the tale of a boy who can transform into a 7 meter tall knight thanks to an ancient artifact. Enough of that! Let’s get technical. This game is about scale. Texture limitations prevented a title of such, er, magnitude to come into existence on previous consoles. Now, however, we can show such small details on large objects that it’s entirely possible! In fact, Level 5 has to make its own capture studio for this game since it is using an incredibly complex animation blending studio. The battles themselves stray from the typical JRPG and almost sound like a single-player MMO experience, with a palette of skills to set up for each character. You can only control one character in battle at a time like in the ill-received Magna Carta and use only the skills you’ve equipped. It sounds further along in development than expected and we’ll get more details as it’s unveiled over the next couple of days. Awesome!