public marks

PUBLIC MARKS from gregg with tag games

March 2016

Fitz Packerton by TeddyDief

A theatrical game about a man and the things he carries. Pack what you must. Pray you won't need it.

February 2016


LAST LIFE is a sci-fi noir adventure game coming to PC, Mac and Linux about a transhumanist colony on Mars.  When a murdered detective is 3D printed back into existence, he reopens his last case to uncover what he missed--a hunt that reveals AI corruption, corporate espionage, and the conspiracy that may have led to Earth's doom.

January 2016

Churchill Solitaire - Do you have the grit? Available for iOS now!


Angry Wife

Satirical housework simulator game for tablets and consoles

OXENFREE | Night School Studio

A supernatural teen thriller about a group of friends who unwittingly open a ghostly rift.

November 2015

Pillow Castle

Museum of Simulation Technology

October 2015


The Suspect has handed himself into a police station, and will only talk to you. What has he done? What does he want, and how can you stop him killing his victims? It is all up to you. You have a live chat window open to him where you can instant message him, see CCTV footage, and keep track of the police efforts trying to locate the victims via a police scanner.

That Dragon, Cancer

A Journey Of Hope In The Shadow Of Death. This is where I go to remember my son, up through here along this path. I want to show you who he was, and how his life changed me. Can we walk here together for a while?

A Blind Legend

A Blind Legend est un projet de jeu collaboratif d’action-aventure audio jouable sur mobile. Il s’appuie sur le son binaural permettant de se repérer dans un environnement en 3 dimensions uniquement par le biais de l’audio, et les gestes tactiles multi-points pour contrôler le héros.

Keep Talking and Nobody Explodes

One player is trapped in a virtual room with a ticking time bomb they must defuse. The other players are the “Experts” who must give the instructions to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out – fast!

September 2015

WEAVE by Taut Nerve

WEAVE is a short game about an abstract journey of two characters, who are both trying to cope with a shared event from the past in different ways. The experience is presented to the player using only visual language and interactivity, without any text or verbal language. There is a thematic and narrative structure present, but the lines defining that structure are invisible, and the player must connect the dots and interpret the story by how they see it. Zoning out for a few minutes and using headphones is highly recommended for optimal experience, enjoy.

The Age of Turing

Welcome to The Age of Turing, an immersive and interactive game experience. Here you will find a quick guide to get you started. Follow the links provided to explore the universe and to talk directly to the characters on Twitter.

August 2015

Actual Sunlight

A Short Interactive Story About Love, Depression and the Corporation

June 2015

Shake That Button

Shake That Button is a website documenting alternative controllers, video game installations and playful performances (to sum it up : games exploring new physical ways to play). It wants to be a resource for the makers, the players and the curators as well.

February 2015

Alto's Adventure

An endless snowboarding odyssey


 A crime fiction game with non-linear storytelling, Her Story revolves around a police database full of live action video footage.

January 2015

XXIIVV ∴ Oquonie

Oquonie is a iOS puzzle game for iPad and iPhone created in collaboration with illustrator Rekka Bellum where you must find your way across an intertwined megastructure. You will not be alone, your incarnations will have the help of bizaroid characters speaking an obscure language.

November 2014

Cucalu | It's Not an App

Cucalu is an interactive game on your smartphone. With Cucalu, you look for shapes in your environment. The second challenge is to not look on your phone. The game is the brainchild of artist Daniel Disselkoen.

October 2014

La Pièce

Vous êtes la clef.

August 2014

Campo Santo - Firewatch

Firewatch is a mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.

Behind Nowhere

A pixel art game by Tim Soret & Adrien Soret

Cloud Chamber

“One of the first ever online multiplayer story games, where the main gameplay mechanic is not combat -- it's discussion”

The Long Dark

How Far Will You Go to Survive?

July 2014

Off Grid

Off Grid is an adventure, satire and stealth game about a mishap antihero. You play an everyman pencil pusher, who is oblivious to the city's prying and spying, corporate-sponsored government until a series of dark events unfold. The contemporary storyline follows real-world events surrounding data privacy, and gameplay utilises unique mechanics that allow you to manipulate the world and people around you with the data they unwittingly leave behind.

June 2014

Boutique du jeu vidéo Soldats Inconnus | Ubisoft Officiel

’histoire de 4 destins croisés, d’un amour brisé et d’un monde voué au chaos. Flanqué de votre fidèle compagnon canin, vous vivrez ces 4 histoires où s'entremêlent amitié, amour, sacrifice et tragédie dans l'enfer de la Grande Guerre.