public marks

PUBLIC MARKS from dggit with tag storytelling

July 2011

[OR]EDU: Online Education in Photography, Visual Storytelling and Multimedia. Objective Reality Foundation :: [OR]EDU

About [OR]EDU ONLINE EDUCATION IN VISUAL STORYTELLING [OR]EDU is an innovative online educational initiative focused on visual storytelling launched by the Objective Reality Foundation in 2008. The project offers free online workshops in photography and multimedia, as well as resources on the practice of the market, educational and project opportunities, contests and grants. Taught by international photographers and media professionals the workshops focus on the need to develop and maintain a personal vision, and to effectively market that vision as a product. Originally targeted at the talented young photographers and students from Russia and the CIS the project is expanding in two directions: geography and diversity of our community. In 2010-2011 we are taking [OR]EDU to the international level and introducing new comprehensive online educational events to support contemporary narrative and engage the public in navigating the wide range of social issues through visual storytelling.

February 2011

Observations on film art : The eye’s mind

One blog about eyes deserves another–actually a couple more. These entries, however, won’t be about actors’ or characters’ eyes. They’re about yours and mine.

Melding storytelling and social gaming | FutureBook

Digital fiction company Failbetter Games provide a case study of their game Echo Bazaar, how it works, engages an audience and ultimately is monetised. Some great ideas for publishers to consider: New media developments affect the way we read, and publishing is battling to keep up.

December 2010

October 2010

September 2010

Storyplanet » Five types of interactive narratives

by 1 other
Marie-Laure outlines a number different models for interactive storytelling. I have boiled it down to five models, which I think are a great starting point when you are planning your interactive project. This is how they look:

August 2010

July 2010

Le mariage de l'info et du jeu vidéo - LeMonde.fr

et si, pour aller plus loin, le web-journaliste utilisait le jeu vidéo comme un nouvel outil ? Ces dernières années, on a assisté au développement tous azimuts des serious games, des jeux vidéo dotés d'une "intention sérieuse" : pédagogie, formation, recrutement, marketing… Et pourquoi pas information ?

May 2010

Storyist » Home

by 1 other
“Storyist, for me, was more fun to use than any of the other novel/screenplay creation tools. ... Because of that intangible feeling of using a thoughtful, finely crafted tool, the scope of the features, and the (available) printed manual, I'm rating Storyist one notch above all the rest.” - John Martellaro, Senior Editor, The Mac Observer

igda game writers special interest group » Blog Archive » Foundations of Interactive Storytelling

Stories have most likely been part of the human experience from the earliest days of language, but until recently the storytelling medium has been largely static. Barring different versions of the same story, any given tale unfolds the same way every time one reads it.

Games and stories | Technology | guardian.co.uk

At BarCamp Brighton last weekend, Alternate Reality Game developer Adrian Hon held a session on games and stories. His company's storytelling experiment, We Tell Stories, in association with Penguin, kicked off yesterday, and thus his talk was a timely retrospective on the relationship between narrative and interaction.

Digital Storytelling: A Tutorial in 10 Easy Steps

Expert tips on creating a polished, professional digital video

eLearn: Feature Article - Using Digital Storytelling for Creative and Innovative e-Learning

To achieve emotional movement, McKee proposes five stages for designing the "spine" of a story: 1) inciting incident, 2) progressive complications, 3) crisis, 4) climax, and 5) resolution.

April 2010

March 2010

February 2010

Educational Uses of Digital Storytelling

The purpose of the video is to show how historical video clips can be used along with still images to tell a story and hopefully, inspire viewers to think about how they can use digital media to tell their own stories.