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16 January 2006 16:00

Game/AI: Hidden Markov Models

This article introduces hidden Markov models, an inexpensive and intuitive method for modeling stochastic processes.

16 January 2006 12:00

Lost Garden: Creating a system of game play notation

"It occurred to me the other day, “What does the world of music have to offer to game designers?”" Análise de jogabilidade através de notação musical.

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