public marks

PUBLIC MARKS from bcpbcp with tag social

March 2006 Out of Control: The New Biology of Machines, Social Systems and the Economic World: Books: Kevin Kelly

In many ways, the 20th century has been the Age of Physics. Out of Control is an accessible and entertaining explanation of why the coming years will probably be the Age of Biology -- particularly evolution and ethology -- and what this will mean to most every aspect of our society. Kelly is an enthusiastic and well-informed guide who explains the promises and implications of this rapidly evolving revolution very well.

MySpace and gaming: the power of social networks - Joystiq

A lot of the emerging social technologies on the Web--from social bookmarking to photo sharing--could easily translate into a game world, and as a commenter on Alice's post points out, Second Life already achieves some of the same goals as the MySpace network.

February 2006

Folksonomies: Tidying up Tags?

by 9 others (via)
1. Introduction A folksonomy is a type of distributed classification system. It is usually created by a group of individuals, typically the resource users. Users add tags to online items, such as images, videos, bookmarks and text. These tags are then shared and sometimes refined. A general review of social bookmarking tools, one popular use area of folksonomies, was given in the April edition of D-Lib [1]. In the article the authors elaborate on the approach taken by social classification systems and the motivators behind tagging. They write, "...tags are just one kind of metadata and are not a replacement for formal classification systems such as Dublin Core, MODS, etc.... Rather, they are a supplemental means to organise information and order search results."

GLS Conference Overview

Recent research has begun to elucidate the key principles of learning that well-designed games can and do embody. At the same time, the broader social significance of gaming culture has become a topic for scholarship across a diversity of fields. Games and simulations do not only reveal new worlds in the virtual realm, they also inspire new world views in the physical one. A vast range of videogames and game-related literature has found its way into curriculum, business, entertainment, and government across the country. Millions of people play, both for work and for recreation – and they participate in ongoing economic and social change as a result. As interest in videogames intensifies and the number of events dedicated to their discussion increases, it is crucial that issues of learning and the social role of games do not get lost in the equally worthy cause of industry-building.

January 2006

Ajax Blog - LinkFeed - Another AJAXed HomePage !

LinkedFeed is an automated and customizable information social network. The more you use it, the most accurate news it brings to you and people sharing your interests.

Play Between Worlds - The MIT Press

In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps--as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces.

Discrimination emerges in WoW? from Guardian Unlimited: Gamesblog

"Academics and other students of the Internet have known for decades that even typed communication can reveal such non-verbal aspects of an online user, but it still comes as a surprise when discrimination emerges in an online game."

November 2005

Introduction to Social Network Methods: Table of Contents

by 3 others
Hanneman, Robert A. and Mark Riddle. 2005. Introduction to social network methods. Riverside, CA: University of California, Riverside ( published in digital form at )

October 2005

Games for Change Conference . Oct 21-22, 2005 . New York, NY

The conference dedicated to Social Change through Digital Games will explore best practices and theory from distribution to funding.

Terra Nova: Today...Games for Social Change Conference

"Non-profit innovators, game designers and foundations will come together this week to advance the use of videogames for social good."

Richard A. Bartle: Players Who Suit MUDs

by 1 other
Four approaches to playing MUDs are identified and described. These approaches may arise from the inter-relationship of two dimensions of playing style: action versus interaction, and world-oriented versus player-oriented. An account of the dynamics of player populations is given in terms of these dimensions, with particular attention to how to promote balance or equilibrium. This analysis also offers an explanation for the labelling of MUDs as being either "social" or "gamelike".

WeBreakStuff » Tagging and social bookmarks

by 1 other
"I’ve been thinking a lot about categorization, tagging and bookmarks. Everyone seems to have an opinion on why and how social bookmarking will change the browsing experience, and how services like Joshua Schachter’s have an impact on categorization and taxonomies. There are a lot of projects around this topic, and this post is a dissertation of possibilities."

Social Bookmarking Tools (I): A General Review

by 46 others
With the introduction of new social software applications such as blogs, wikis, newsfeeds, social networks, and bookmarking tools (the subject of this paper), the claim that Shelley Powers makes in a Burningbird blog entry [1] seems apposite: "This is the user's web now, which means it's my web and I can make the rules." Reinvention is revolution – it brings us always back to beginnings.

Outfoxed | Personalize your internet.

by 19 others (via)
There are over 8 billion web pages. Most of them suck.Outfoxed uses your network of trusted friends and experts to help you find the good stuff and avoid the bad. (And a lot more, too.) Download Outfoxed now and join the beta test.

WEB2.0 or NOT?

by 4 others
Classifique o site como web2.0 ou não

Ning | Home: Front Page

by 100 others, 1 comment
Ning is a free online service (or, as we like to call it, a Playground) for building and using social applications.Social apps are web applications that enable anyone to match, transact, and communicate with other people.

GROOP.US » Master Thesis about Tagging in Social Networks: Summary and Download - Tagging in Social Networks

by 3 others
You can download our Master Thesis Groups in Social Software: Utilizing Tagging to Integrate Individual Contexts for Social Navigation (PDF, 120 pages, 2MB). Find a summary below. We will release our prototype GROOP.US, soon.

Bookmarks sociais - Terra - Internet

Bookmarks sociais Sandra Pecis Multimídia Veja: Clique na imagem para ver o infográfico Veja também: Sites relacionados No terra » Colunas anteriores Externo » Mande um mail para Sandra Pecis Busca Faça sua pesquisa na Internet: Atende pelo curioso nome de um dos sites de maior sucesso da Web atualmente. Trata-se de um bookmark social, ou seja, um sistema de compartilhamento de links. Os usuários cadastrados enviam endereços de notícias, sites e downloads interessantes e tudo mais que está rolando de quente no momento.

Millions of games » Free games, updated every day

by 14 others (via)
Millions of Games is the community games site where your MOGS make a difference. You may want to read about the site before you start. MOG is in BETA at present so please be generous with your feedback.