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PUBLIC MARKS from bcpbcp with tag games

11 February 2006

GamersGame.com Blog: Top Ten Bestselling Games of 2005

The NPD Group has reported the bestselling titles of 2005. Most of the games were for the Playstation 2 game system. Electronic Arts developed half of the top ten bestselling titles in 2005.

PhilSteinmeyer.com » Blog Archive » Top 10 Casual Games Portals

If I was to put a short list of the top 10 by volume (not performance) I would say 1) RealArcade (Gamehouse) 2) Yahoo Games 3) Oberon Network : Pogo, AOL (non exclusive), MSN, Xbox Life, and so on 4) Zylom 5) Shockwave 6) BigFish Games 7) Boonty Games 8) TryMedia (Because of AOL) 9) Reflexive Network 10) Gamefiesta, Arcadetown, Iwin, Wild Tangent

CDG - Conferência de Desenvolvedores de Games - Powered by Technoloy and Training

10, 11 e 12 de março. O desenvolvimento de Games caminha para uma revolução em todos os aspectos da indústria, logo a CDG 2006 se prontifica a responder à todas as perguntas sobre o sucesso da mesma.Saiba como caminha o desenvolvimento do mercado de Games, conheça novas ferramentas, veja depoimentos dos responsáveis por esse mercado no Brasil, participe de mesas redondas e ganhe pleno acesso aos profissionais dessa área. Se você pode sonhar, você pode realizar!!!

Finalboss - Noticia | EBGames publica sua última lista dos 10 jogos mais vendidos nos Estados Unidos

A rede de lojas EBGames publicou recentemente a lista contendo os 10 jogos mais vendidos no período entre 29 de Janeiro a 04 de Fevereiro. O primeiro lugar foi para Devil May Cry 3: Dante's Awakening do Playstation 2, seguido de mais dois jogos para plataforma. Como podem ver, com exceção de dois títulos (um para Xbox e outro para Xbox 360) todo o resto ficou por conta do console da Sony, mostrando que o videogame ainda tem grande força no oriente.

Next Generation - Garriott

Next Generation’s N. Evan Van Zelfden sits down with NCsoft North America president Robert Garriott and his brother Richard "Lord British" Garriott to talk about their upcoming DICE Summit session, "Why You Never Want to Work for Your Brother."

Ludology.org - Bingo: A whole journal issue on videogames | International Digital Media & Arts Association Journal

Bingo: A whole journal issue on videogames Thursday, February 09 2006 Articles It's REALLY frustrating when you cannot get access to articles online. If you do game research, you know what I am talking about. I don't want to go into rant mode but let me just say: whenever you can, put the pdf online. I just accidentally run into a pdf version of the International Digital Media & Arts Association Journal, published on Spring 2005. It's dedicated in full to videogames and includes articles by such people as Chris Crawford, Janet Murray, Espen Aarseth, James Gee, Ian Bogost, Michael Mateas and many more. Stuff I haven't read by people I care. On a pdf file. Downloadable. Free for everybody. All over the world. This is great. This makes me happy. I actually may put down Animal Crossing DS just to take a look at this pdf. I am happy indeed.

"God of War" é o grande vencedor de premiação de Academia - 10/02/2006 - UOL Jogos - UOL Jogos

A Academia de Artes e Ciências Interativas - AIAS, na sigla em inglês - anunciou os vencedores do Prêmio Anual de Realização Interativa. A premiação ocorreu no congresso DICE (sigla para design, inovação, criação e entretenimento), realizando entre 8 e 10 de fevereiro.

Only a Game: Na na na na na na na na na Katamari Analysis

Katamari Damacy = [N] x [V] [N] = Katamari (avatar) Objects [V] = Roll Clump (Quick Turn) (Dash) (Look) (Map) [N/N] (adjectives) = Size/Katamari Size/Object

Grand Text Auto » Beta-test Façade 1.1!

Seeking volunteers to do a quick beta-test of Façade v1.1, sporting the following new features:

05 February 2006

Hikoza'n-CHI X - Games

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A shooting game with vertical scroll. In this game, there are only you and the boss ship. The more you beat a boss, the more next boss becomes strong. You have 180 seconds in first time, and it decreases. Time will increase, if a boss is beaten, and if you die, it will more decrease. Beat more bosses, before time is lost.

Re:Retro - The Classic and Retro Games Blog

They do indeed go everywhere. Andreas Wieslander and his band of intrepid film makers/musicians/gamers pay homage to Parappa the Rapper in this excellent video, which is a cover of “Cheep Cheep Cooking Chicken’s Rap” from the first title in the PaRappa series.

Raph Koster's Home Page | Making the AAA Title: Letters from the Trenches

Dan Arey gave a talk at GDC 2005 on developing AAA games, and interviewed several designers for it. The actual interview was quite long, and I skipped many of the questions... but here's the answers to the ones that I did respond to. You can comment here on the blog if you like.

fredshouse.net: the medium that is eating the world

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Raph Koster gave a talk this afternoon at PARC titled "The Medium That is Eating the World." Raph is a well-known online game designer (Ultima Online, Star Wars Galaxies) and a warm, funny, engaging speaker. His talk today was pretty loosely structured; he wandered around through a bunch of disjoint thoughts about the origin of games, different kinds of media, the definition of play, a bit of kitchen cog sci, and the impact of games on gamers and on the world. Overall it was quite interesting, but I felt like he was trying a bit too hard to be academic and researchy, since the audience was that kind of crowd.

:: Último Segundo - ‘Casual games’ são bons para veterano

Você é um legítimo representante da geração Atari e sofre até hoje para se entender com as "centenas" de botões dos novos videogames? Acha esse negócio de game de computador "vício de nerd" desocupado? Foi fuzilado em cinco segundos na primeira e única vez em que tentou disputar uma partida de Counter-Strike com o vizinho?

[print version] Games that stick it to 'The Man' | CNET News.com

Known as "anti-advergames," the new titles satirize big companies and question corporate polices ranging from how cattle are raised to low pay for workers.

TenSpot: Top Ten Rhythm Games

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Though rhythm games arguably had their heyday 5 to 10 years ago, recent releases have shown us that the genre has still got it, and it continues to improve every step of the way. We now take a look back at the top 10 rhythm games of all time, leaving no platform unturned and letting no region-encoding stand in our way. As with every TenSpot, the games listed aren't in any particular order, so don't go reading between the lines, thinking we've ranked them. All of these games stand as equals in their collective greatness.