public marks

PUBLIC MARKS from bcpbcp with tag games

05 February 2006

PhilSteinmeyer.com » Blog Archive » Conversion Rate Inversely Related To Download Rate

Your gross profits (excluding development costs) are roughly: # of downloads TIMES conversion rate TIMES revenue per sale

Pretty Pretty Bang Bang

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You are the white ball. Move with the mouse, and explode yourself with the left mouse button. There are no other controls.

Grand Text Auto » Boucoup Freeware Stickman Action

Raigan Burns, one half of the N team whom we briefly met at Slamdance, sends us this list of freeware games he recommends, culled from looking at hundreds of freeware titles. Several of the stickman titles in the list were inspiration for N, which won the Audience award at both IGF05 and Slamdance06. Enjoy, in no particular order:

James Cameron's Game Theory

Get kids hooked on a multiplayer game, then show them the movie

John Cook's Venture Blog - A moment with David Roberts of PopCap Games

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At 44 years old, PopCap Games Chief Executive David Roberts likes to joke that he is "the adult supervision" at the Seattle computer game maker.

29 January 2006

GameCultura: MMO's para idiotas

Essa é a dica de leitura da semana. Massive Multiplayer Games for Dummies, de Scott Jennings. A série For Dummies (para idiotas) é uma série de muito sucesso nos Estados Unidos, que aqui no Bananão tem sido traduzida pela Berkerley com o título Para Leigos. Afinal de contas, por aqui não existem idiotas.

A Shareware Life

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Rants about shareware marketing, the life of a shareware author, and everything els

Blog of Booth

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A blog about my life, game design theory, music, and whatever else is currently in my field of interests.

The New Gamer | Averaging Gradius

After I created a demo video as a proof-of-concept (which consisted of me playing a short section of the game several times) I invited people to send me gameplay recordings. I ended up with 15 different submissions, including my own.

Making Games with LEGO

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"This is the thesis project that I developed for my MA in Interactive Media that was to develop an environment for children to create computer games as a learning experience in the classroom. The model developed was an adapted LEGO baseplate capable of mapping real-world constructions to a game environment."

nongames.com - Pre-Colombian Ball Games

"Por Ti América" (website in Portuguese), and it is taking place at the CCBB Rio, in Brazil.

Make It Big In Games

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"Jeff Tunnell and I've been "making it big" in the game business for a LONG time. MBG let's you learn, for free, the lessons I paid a high price for."