March 2006
Slashdot | Adaptive AI in Games - Does it Really Work?
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Make Mac Games » Blog Archive » Bullfrog: Improving AI
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GAME'ON-NA 2006, 2nd International North American Simulation and AI in Computer Games Conference, September 19-21, 2006, Naval Postgraduate School, Monterey, USA, Index Page
(via)February 2006
Game/AI: AI Planning for games and characters CFP
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Gamasutra - Feature - "Anticipatory AI and Compelling Characters"
January 2006
Blobs in Games
November 2005
