February 2006
Gamasutra - A Circular Model of Gameplay
Gamasutra - Feature - "Anticipatory AI and Compelling Characters"
November 2005
Gamasutra - Interview - "Developing Sex in Games with Brenda Brathwaite"
October 2005
Founded in late 2003 and heartquartered in France, we are non-profit and independant.
We believe in the open web, think internet services should be sustainable, build for the long term.
While we are re-launching the service, we only accept new members through invitation.
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