public marks

PUBLIC MARKS from bcpbcp with tags 2005 & sex

17 November 2005

Gamasutra - Interview - "Developing Sex in Games with Brenda Brathwaite"

"Brenda Brathwaite, a 23-year veteran of the video games industry, has worked on 21 published titles, including most recently Cyberlore's Playboy: The Mansion. She is also the founder and chair of the International Game Developers Association's Sex Special Interest Group, which has as its goal the welcoming of “all developers actively creating or interested in the development of adult sexual content.” The SIG also aims to promote discussion about the adult content development community, and “the unique issues, challenges, possibilities it faces.”"

04 November 2005

28 October 2005

Montréal International Game Summit

(via)
Video games are emerging as the dominant form of art and entertainment of the 21st century, enjoyed by hundreds of millions of players worldwide. As a culturally potent and expressive medium, developers should be able to explore all aspects of the human condition - as we see in film, literature, etc.

Next Generation - Closer Look at Sex in Games

(via)
At today's Women's Game Conference, veteran game designer Brenda Brathwaite will tackle the subject of 'Sex in Games'. Next Generation caught up with her for a preview.