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PUBLIC MARKS with tags www.jesperjuul.net & "game design"

18 February 2006

The Ludologist » Blog Archive » How to Beat the Boss

by bcpbcp
But really, I think the current boss conventions work quite well because reversals are basically exciting, dramatic if you will.

16 January 2006

The Ludologist » Blog Archive » Faster Games

by bcpbcp
“What we call ‘time compression’ is becoming an overbearing trend in our industry,” said Richard Tait, co-founder of board game company Cranium.

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last mark : 18/02/2006 22:08