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PUBLIC MARKS with tag ux

November 2012

Apple Now Owns the Page Turn -

by sbrothier
If you want to know just how broken the patent system is, just look at patent D670,713, filed by Apple and approved this week by the United States Patent Office. This design patent, titled, “Display screen or portion thereof with animated graphical user interface,” gives Apple the exclusive rights to the page turn in an e-reader application. Yes, that’s right. Apple now owns the page turn. You know, as when you turn a page with your hand. An “interface” that has been around for hundreds of years in physical form. I swear I’ve seen similar animation in Disney or Warner Brothers cartoons.

8 Reasons Users Don’t Fill Out Sign Up Forms - UX Movement

by oseres (via)
Signing up for a website is a big commitment for most people. Users that sign up for your website are giving their personal information and trust to you. If you misuse their personal information or violate their trust, you can upset your users. Most users today are more wary than ever about who handles their personal information. In a cyber world full of hackers and spammers, who can blame them? If you aren’t seeing many sign ups, your form is raising a red flag for users. Here are eight reasons users don’t fill out sign up forms.

Stop Designing for “Users”

by greut

Activity-Centered Design (ACD) focuses on the activity context in which individuals interact with your product. Instead of analyzing specific goals and tasks, ACD focuses on the analysis of meaningful, goal-directed actions supported by tools and artifacts in a social world

October 2012

Why Is Accessibility So Hard? | November 2012 | Communications of the ACM

by Monique

In my experience, the range of parameters devised is fairly large and it is easy to get lost in selecting configurations or even anticipating how well they will fit user needs. Still, these tactics seem important for practitioners to apply when appropriate. The challenges strike me as fundamental, given the range of needs and potential interface designs.

Vinton Cerf

BBC - Future - Technology - The end for keyboards and mice?

by sbrothier
Apple's iPhone and its rivals may have introduced touchscreens to the masses, but now a raft of technologies promise to change the way we interact with computers forever.


by Paykhan & 1 other
Build your mobile app in a fast and simple way.

ScrollPath JS

by Paykhan & 3 others
It’s a plugin for defining custom scroll paths.


by Paykhan
Site navigation au scroll et gestion du son

September 2012


by Paykhan
Nicescroll (as nice scroll for browsers) is a jquery (since 1.5) plugin, for nice scrollbars with a very similar ios/mobile style. It supports DIVs, IFrames and document page (body) scrollbars. CF. ->

FlipBook plugin

by Paykhan
BookBlock is a jQuery plugin that can be used for creating booklet-like components that allow a “page flip” navigation. Any content can be used, such as images or text. The plugin transforms the structure only when needed (i.e. when flipping a page) and uses some overlays as shadow for the pages to create more realism.

August 2012

July 2012

Learning to Love Humans: Emotional Interface Design // Speaker Deck

by sbrothier
Humans, though cute and cuddly, are not without their flaws, which makes it a challenge to design for them. By understanding how the wet, mushy processor works in these hairy little devils, you can design interfaces and web experiences that will have them hopelessly devoted to your brand. Aarron will introduce you to the emotional usability principle—a design axiom that identifies a strong connection between human emotion and perceived usability.

Creative UI Design Examples for Great UX | Awwwards

by sbrothier & 1 other
UX (User Experience) is all those elements and factors related to the user’s interaction with a particular environment or device which generate a positive or negative perception of the product, brand or device. UX is subjective and focused on use. The standard definition of UX is “a person’s perceptions and responses that result from the use or anticipated use of a product, system or service”. These factors are related to design and usability, but also to the emotions and feelings generated in the user, accessibility, brand trust…

Les boutons de validation en voie de disparition ?![ Usaddict: Ressources sur l’ergonomie des interfaces (le blog Usabilis)]

by Monique & 1 other

Sur l'impulsion du Web riche et du mobile (téléphones et tablettes) on voit disparaître des boutons permettant de confirmer une action….

Designing for Context: The Multiscreen Ecosystem | UX Magazine

by Monique & 2 others

This means the user does not have to think about the device he is using, changes in the environment, or changes in context, and can rely on great functionality and ease of use independent of his situation.

June 2012

Le Touilleur Express » Blog Archive » USI2012 journée 2

by night.kame

JJG revient sur une aventure intéressante. Rio est le premier fabricant de lecteur de MP3. A l’époque, ce sont surtout des appareils techniques et très perfectionnés. Sony sort aussi son mini-disc à la même époque. Pourtant aujourd’hui tout le monde utilise un ipod. Est-ce que vous savez pourquoi ?

Bah c'est simple : marketing. Apple étaient les seuls à pouvoir mettre les brouzoufs sur la table pour avoir un catalogue de musique en ligne digne de ce nom, et à assurer le développement d'un des pires logiciels de gestion de fichiers musicaux jamais écrit : iT(h)une$. Faut dire qu'il y avait dans ce logiciel la killer feature : le kiosque.

L’ambition de Rio était de faire un lecteur MP3 portable. L’ambition d’Apple était de faire un appareil nomade pour écouter de la musique en faisant du sport. Le premier était un bijou technique compliqué à utiliser. Le deuxième était un solution à un problème simple : il n’est pas possible de faire un footing avec un lecteur de CD portable, alors utilisons un lecteur de carte mémoire qui lira des fichiers numériques. Steve Jobs ne voudra pas de MP3 au début dans l’iPad car le son était moins bon que le format AC4.

Mais oui, tout ce que saint-Steve reprochait au MP3 c'était la qualité de son, il n'était aucunement emballé par la possibilité de faire du verrouillage de la chaîne de la musique, de la boutique au baladeur. Et vu la qualité des écouteurs fourni sur les premiers iPod, et la pauvreté des fonctionnalités audio sur les mêmes machines encore aujourd'hui, non non c'est sûr, c'est le son qui est important.

May 2012