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17 December 2005 21:00

Pelting Tools

by zboog
* Mesh and Component Part based pelting * Multiple pelt groups in one scene * Direct connection to original, uncut mesh * Two different pelting frame algorithms * Per vertex spring controls * Multiple model views - checker,

PUBLIC TAGS related to tag texture

3d +   css +   générateur +   graphisme +   html +   html5 +   informatique +   inspiration +   internet +   javascript +   map +   max +   maya +   nachi +   pelt +   pelting +   photoshop +   plugin +   progress +   slider +   sprite +   studio +   svg +   terrian +   tuto +   tutorial +   tutoriel +   unwrap +  

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zboog
last mark : 17/12/2005 21:02