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PUBLIC MARKS with tag readme

October 2013

Streamline, Beltway Buffers and PipesFS - publications

by sylvainulg
Revising inter-process communications for stream-processing systems. I wished to build that for Clicker back in 2004.

September 2013

c0de517e: It's all about heart (making great games; how to interview)

by sylvainulg (via)
And of course, as we are scientists/engineers/geeks after a while of this exposure you start wondering what's "best", or at least, what's good and bad, the science of making great games (great, not successful, that would add marketing to the equation).

August 2013

TIGSource » TIGArchive » Interview: Pixeltruss on Ripple Dot Zero

by sylvainulg (via)
Ripple Dot Zero is a platform video game heavily influenced by the aestethics of the 16-bit era(Sega Genesis and Super Nintendo) of the early 90′s. The game features 20 levels of running, bouncing, slashing and Gyro-Blade-throwing, featuring an original soundtrack of pure fm-funk. Ripple Dot Zero is a Collaboration between Simon Stalenhag and Tommy Salomonsson (collectively Pixeltruss). You can play Ripple Dot Zero online for free HERE.

July 2013

June 2013

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