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December 2014

November 2014

October 2014

September 2014

August 2014

June 2014

Critical-Gaming Network - Blog - Save System Design pt.3

by sylvainulg (via)
Another interesting example of save system design is the Zelda series from A Link To The Past (SNES) onward (except Majora's Mask). In these games, you can pause and save at any time. But you cannot load from within the game.

May 2014

Apps/Tomboy/PluginList - GNOME Wiki!

by sylvainulg
blogspot export, graph rendering, copy to wiki formats ... no picture/sketch support ?

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