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How to prototype interactive iPad applications in 30 minutes or less using Apple Keynote | Amir Khella

by sbrothier & 2 others
The best product presentations are the ones where less is said and more is shown. Yet most people end up describing their product in bullet points, charts, tables, or boxes and arrows. There are few who take the time to create static wireframes or interactive prototypes, but the challenge is that building and showing a prototype requires you to break the flow of your presentation to switch to a different tool. And we’ve all seen presentations fall apart because a tool is not properly installed or a wireless network is not available.

Interface - the ultimate mockup & prototyping tool for iPhone & iPad - Handcrafted by Less Code

by sbrothier & 1 other
the ultimate mockup & prototyping tool that runs right on your iPad. with Interface HD you can create & preview mockup screens for your iPad project using native iOS controls.

Keynote Wireframe Toolkit - Get your Keynote Kung-Fu on

by sbrothier & 2 others
Apple's Keynote for iWork is probably not on your list for wireframe/prototyping tools, but it should be. It's ridiculously easy to use, creates gorgeous presentations, and features full suite of drawing tools and shapes.

50 Free UI and Web Design Wireframing Kits, Resources and Source Files - Smashing Magazine

by sbrothier & 13 others, 1 comment
This article focuses on actual wireframing tools and standalone applications, as well as resources that you’ll need to build your own wireframe: wireframing kits, browser windows, form elements, grids, Mac OS X elements, mobile elements, which you’ll use in any typical graphics editor such as Photoshop or Illustrator. …Or you could use pen and paper.

Open Source Multitouch Gesture Library and Illustrations - GestureWorks

by sbrothier & 2 others
Open Source Gesture Library Open Source Gesture Library The GestureWorks multitouch authoring environment for Flash and Flex ships with a library of unique gestures. This gesture library is built upon an open source gesture framework, allowing developers to customize and extend the “gesture object” to create support for new gestures. This gives the developer the flexibility to customize gestures to suit the project, and, as new gestures become common, they can be easily incorporated, helping to “future proof” your applications.

LukeW | Touch Gesture Reference Guide

by sbrothier & 3 others
The Touch Gesture Reference Guide is a unique set of resources for software designers and developers working on touch-based user interfaces.

2009

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