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September 2009

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August 2009

Lectro Mockup Madness! (New demo! July 22nd)

by sylvainulg
i have Lectro.rar in dumbDesktop/, which features Lectro.exe and Lectro.nds ... hmm hmm ...

Pixel Prospector / Indev | Platformer

by sylvainulg
some games to try if i can find a Windows box somewhere ;)

June 2009

kennethfejer

by sylvainulg & 1 other
de la plate-forme, de la 3D, de la DS, du pixel art ... tout pour être heureux ^_^

May 2009

Moving platform - SuperTux

by sylvainulg
interesting documentation in SuperTux.

March 2009

TASVideos / Mega Man X Data

by sylvainulg (via)
Mega Man X Series Physics Initial upward speed from jump: 5.0 p/f Terminal downward speed: 5.75 p/f Gravity: 0.25 p/f/f Walking: 1.5 p/f Dashing: 3.5 p/f

February 2009

My Platformer Sprites / UI

by sylvainulg
Also practice on colour-choice-- your colour ramps are relatively-safe and desaturated. Think more of hue-shifting, especially when it comes to shadow

Welcome to JCSref

by sylvainulg (via)
a sneak peak at Jazz Creation Station (Jazz Jackrabbit 2 editor)

January 2009

konjak.org // games, art and women

by sylvainulg
à tester une fois que j'irai chez qqn avec un windows.

QWAK - super-playable cute platformer - now on PC

by sylvainulg
Bubble bobble used the idea that shots are platforms, Quak instead use bonuses as walls for baddies ... funny ^_^

December 2008

Flashback GENESIS Level 2: New Washington on Vimeo

by sylvainulg (via)
"If you've not read the manual or figured this out on your own, this is the first of many jumps that appears impossible" "Flashback has this handy game mechanic where if you start running, and then hold down just the RUN button, Conrad will jump and grab the first ledge he can"

October 2008

August 2008

Qwak

by sylvainulg (via)
300 copies to be bought ... will you get one ?

Download Cave Story 1.0.0.4 for Linux - Cave Story software is a platformer with influences from the Metroid games. - Softpedia

by sylvainulg
Quote and Curly Brace finally made it to Linux, though they are a bit more resource-consuming than the native Windows implementation ... except in those small rooms.

July 2008

April 2008

N Tutorials - Broad-Phase Collision

by sylvainulg
tutorials on object-tile collisions, with ideas out of "game programming gems"

March 2008

YouTube - DKC2 - All 40 DK Coin locations

by sylvainulg
all the "DK" coins in Donkey Kong Country 2 ...and a sample of the gameplay variety in that platformer

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