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September 2009
August 2009
Lectro Mockup Madness! (New demo! July 22nd)
i have Lectro.rar in dumbDesktop/, which features Lectro.exe and Lectro.nds ... hmm hmm ...
Interview with Adam Atomic about Flixel and Indiegames | Digital Tools
"And suddenly there was Flixel, a free and open-source gameengine. Very well designed, fast to step into, made for ActionScript 3 and very versatile." ...
Sponsorised links
June 2009
kennethfejer
de la plate-forme, de la 3D, de la DS, du pixel art ...
tout pour être heureux ^_^
April 2009
February 2009
December 2008
(Animation)Shooting fireball*Updated*
another (pixel) animation lesson by ben2theedge
<< there are two rules you MUST remember when animating:
1: Bodies in motion tend to stay in motion, and bodies at rest tend to stay at rest
2: Every action causes an equal and opposite reaction
For almost any animation this is all the physics knowledge you need. You can make an animation more or less "stylized" by exaggerating or downplaying these laws. >>
November 2008
October 2008
Pix and Play: Pixellisez le monde qui vous entoure...
un commentaire qui débarquait sur mon blog ...
September 2008
August 2008
Bilou HomeBrew's Blog : Chibby Commander Keen
I came up with this chibby Commander Keen as result of my experiments with the 32x32 editing mode of my sprite editor tonight.
It might be used in a demo-platformer for SEDS/GEDS/LEDS tools on the Nintendo DS
Pixelninja
the great thing with the extra stick on X chromosoms is that it allows you to have more talents. Such like being beautiful, talented artist and love retro video games.
June 2008
Pix in Space - Creation of High Quality videogame graphics for all platforms.
is this "Neiborg's codex ? " contra, flink, lomax ...
May 2008
Codage informatique des couleurs - Wikipédia
à imprimer en couleurs ^_^
April 2008
Sonic Advance
okay, so it looks "my" wasp comes from Sonic Advance... It's named "stinger"
KA_bb3.gif (GIF Image, 917x734 pixels)
a deconstruction of Kirby's Butter Building, and how we could cheat the player into thinking we're rotating a building on 2D hardware by a rotation of the tileset ^_^
March 2008
Bilou HomeBrew's Blog: modplayer
I'm starting a serie of articles on extending 0xtob's XM module player on the nintendo DS with more effects.
--
Une petite série d'articles où j'ajoute le support de différents effets (portamento, vibrato, tempo/speed, etc.) à la bibliothèque libntxm sur nintendo DS
December 2007
November 2007
Sonic World :: Media Center :: Sprite Archive :: Sonic
in case you want to compare them ...
