17 December 2005 21:00
Pelting Tools
by zboog & 1 other* Mesh and Component Part based pelting * Multiple pelt groups in one scene * Direct connection to original, uncut mesh * Two different pelting frame algorithms * Per vertex spring controls * Multiple model views - checker,
Pelting Tools
by zboog* Mesh and Component Part based pelting * Multiple pelt groups in one scene * Direct connection to original, uncut mesh * Two different pelting frame algorithms * Per vertex spring controls * Multiple model views - checker,
1
(2 marks)