public marks

PUBLIC MARKS with tags js & html5

2015

github/fetch · GitHub

by Krome & 1 other
The global fetch function is an easier way to make web requests and handle responses than using an XMLHttpRequest.

github/fetch · GitHub

by srcmax & 1 other
The global fetch function is an easier way to make web requests and handle responses than using an XMLHttpRequest.

2014

Interstellar : Space hunt

by manu
Navigate to the depths of outer space for Interstellar discoveries !

20 More Docs and Guides for Front-End Developers

by manu
To start out the week, you might be in the mood to learn something new or maybe refine your abilities in a particular language or technology on the front-end.

Noduino

by manu & 1 other
A simple and flexible JavaScript and Node.js Framework for accessing basic Arduino controls from Web Applications using HTML5, Socket.IO and Node.js.

browserstate/history.js · GitHub

by srcmax
History.js gracefully supports the HTML5 History/State APIs (pushState, replaceState, onPopState) in all browsers.

CutJS

by srcmax
CutJS is lightweight, fast and interactable 2D HTML5 rendering engine for game development, it is open-source, cross-platform and compatible with modern browsers and mobile devices.

Puffant/paste.js · GitHub

by srcmax
paste.js is an interface to read from clipboard data ( text / image ) in different browsers.

2013

SimpleWebRTC.js from &yet

by srcmax & 1 other
You can build cool stuff with WebRTC in five minutes.

Highcharts - Interactive JavaScript charts for your webpage

by srcmax & 13 others
Highcharts is a charting library written in pure HTML5/JavaScript, offering intuitive, interactive charts to your web site or web application. Highcharts currently supports line, spline, area, areaspline, column, bar, pie, scatter, angular gauges, arearange, areasplinerange, columnrange, bubble, box plot, error bars, funnel, waterfall and polar chart types.

PxLoader | A Simple JavasScript Preloader

by srcmax & 1 other
PxLoader is a Javascript library that helps you download images, sound files or anything else you need before you take a specific action on your site (like showing a user interface or starting a game). You can use it to create a preloader for HTML5 games and websites.

2012

Manipulating video using canvas | Mozilla Developer Network

by srcmax
By combining the capabilities of the video element with a canvas, you can manipulate video data in real time to incorporate a variety of visual effects to the video being displayed. This article, adapted from this blog post by Paul Rouget, demonstrates how to perform chroma-keying (also known as the "green screen effect") using JavaScript code.

A non-responsive approach to building cross-device webapps - HTML5 Rocks

by srcmax & 3 others
As the UIs you build increase in complexity, and you gravitate toward single-page webapps, you’ll want to do more to customize UIs for each type of device. This article will teach you how to do these customizations with a minimal amount of effort. The general approach involves classifying your visitor’s device into the right device class, and serving the appropriate version to that device, while maximizing code reuse between versions.

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