public marks

PUBLIC MARKS with tags gameplay & 2006

25 February 2006

Gamasutra - A Circular Model of Gameplay

by bcpbcp
Three things must happen in order for there to be gameplay: * The player must get information about the state of the game. * The player must be able to affect the game, creating new game states. * New game states must be communicated to the player prompting further actions In addition in almost all types of game: * The game creates new states without the player's input.

29 January 2006

The New Gamer | Averaging Gradius

by bcpbcp
After I created a demo video as a proof-of-concept (which consisted of me playing a short section of the game several times) I invited people to send me gameplay recordings. I ended up with 15 different submissions, including my own.

PUBLIC TAGS related to tag gameplay

article +   gamer +   games +   gaming +   graphics +   review +   shooter +   tactical +   video +   videogames +   videos +  

Active users

last mark : 25/02/2006 13:52