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PUBLIC MARKS with tag gamemaker

2016

SmileBASIC

by sylvainulg (via)
Petit Computer for US users .. unfortunately not yet available for EU owners...

2011

GameMaker

by sylvainulg (via)
there was more than just SEUCK

The life of a Games Programmer: Collision detection...

by sylvainulg (via)
Lemmings never did full sprite to background collision checking, in fact all it did was test a pixel at the feet of a lemming, into the mask. And you could do that directly in GML if you wanted to! In fact, Lemmings had a "1600x160" play area, and you could easily convert this to a 200x160 "BIT" per-pixel mask.

2009

CMF Format - ModdingWiki

by sylvainulg (via)
valuable information about the CMF format which i tried to reverse-engineer back in the "Recreative Game Maker" era, due to the lack of proper edition tool. My guess is that such tool did not exists except in the form of "take that MIdI file, and use this SBI (sound blaster instrument) for that midi instrument, etc. Perhaps they even simply had an OPL2 midi synthetizer so that they could plug a midi keyboard on it and be happy.

2008

Project AM2R - Another Metroid 2 Remake

by sylvainulg & 1 other (via)
impressive project ... unfortunately in GameMaker :(

Bilou HomeBrew's Blog : Chibby Commander Keen

by sylvainulg
I came up with this chibby Commander Keen as result of my experiments with the 32x32 editing mode of my sprite editor tonight. It might be used in a demo-platformer for SEDS/GEDS/LEDS tools on the Nintendo DS

2007

More Mazeguy - Invasion of the Blobs

by sylvainulg (via)
a guy who used the same Game-Maker than us

PUBLIC TAGS related to tag gamemaker

adlib +   basic +   bilou +   c64 +   coding +   collision +   file format +   game-maker +   keen +   music +   nintendods +   pixels +   platformer +   programming +   project +   RSD +   video game +  

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last mark : 26/07/2016 19:12