public marks

PUBLIC MARKS with tag "game design"

2016

2015

2014

Game Mechanic Explorer

by Spone
A collection of concrete examples for various game mechanics, algorithms, and effects. The examples are all implemented in JavaScript using the Phaser game framework, but the concepts and methods are general and can be adapted to any engine. Think of it as pseudocode. Each section contains several different examples that progress in sequence from a very basic implementation to a more advanced implementation. Every example is interactive and responds to keyboard or mouse input (or touch).

2013

You take the story and you put it in the economic simulator | Gaslamp Games

by sylvainulg (via)
The storied history of economics games is littered with games that tried to make their agents interesting and the players weren’t motivated to let them be interesting.

2012

Critical-Gaming Network - Blog - Mechanics and Abstractions part.2

by sylvainulg
Dyad's mechanics easily achieve the four mechanics qualities (intuitive, individual, direct, and dynamic)

2011

2008

2007

Utopie ludique, réflexions sur le 10ème art

by j_c
Quelques notes et réflexions sur le game design et l'expérience utilisateur dans les jeux video.

2006

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