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PUBLIC MARKS with tags engine & 2006

05 March 2006

Qaf Framework: Main Page

by bcpbcp
Qaf is a "game logic framework" tailored for 2D side-scrollers/platformers written in C++. It provides classes, templates, and tools designed to organize the resources and orchestrate the behavior of such projects. Qaf is an extension to Haaf's Game Engine (see Requirements, below).

HGE - GPWiki

by bcpbcp
Explicaçao e tutoriais sobre a HGE. According to hge.relishgames.com, HGE (Haaf's Game Engine) is a "an easy to use yet powerful hardware accelerated 2D game engine. It is a full featured middleware for all who want to develop commercial quality 2D games rapidly and easily." It is built upon DirectX8, but no knowledge of DirectX programming is necessary, just familiarity with C++.

Haaf's Game Engine module

by bcpbcp
Anyhow, this is the Haaf Game Engine in BlitzMax. No longer do you have to use Max2D (yuck), but instead you can use a robust and very easy to use 2D engine.

27 February 2006

PTK 2D Game Engine for Mac os X and Win32

by bcpbcp
PTK is a game engine, also called a SDK (Software Development Kit) that helps you make your own games easily. PTK is a multi-platform 2D game engine with 3D capabilities built around OpenGL or Direct 3D accelerated hardware, however, it is also possible to create 3D multi platform ga mes with OpenGL. (Just use the PTK framework to handle the multi-platform work and concentrate on the game!) It has been designed to be as simple as possible; PTK can be used by a wide variety of users: from the most experienced programmers to the newbie aspiring game programmers. If you can program in Basic, you can use it! It just requires a very basic knowledge of C++ and of course a C++ Compiler. If you fit the requisite experience just mentioned, PTK is for you. You can download the demo for free and test all its functionality to see if you like working with PTK.

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last mark : 05/03/2006 02:11