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PUBLIC MARKS with tags design & interface

September 2007 - Patterns in Interaction Design

by oqdbpo & 6 others
A Pattern Library for Interaction Design This site contains a lot of best practices in Interaction Design. Over the years I have collected examples and insight on their applicability that I share with you here on this. So there is really no 'original' design to be found here, sorry. It has all been done before... See it as a reference or basic 'toolkit' you can use when design user experiences. It is no substitute for creative design, it simply seeks to describe what we know and have learned about solutions you will find abundantly on the web and even beyond. Every 'solution' described in these patterns may succeed in one context but may also fail in another. The challenge is to understand why and how it depends on elements of the context of use. I give you my opinion here, but may opinion is also subject to new this site will be updated!

August 2007

July 2007

Uza’s Blog & More » About

by ronpish
My name is Paulius Uza, I am an Actionscript / Apollo developer from Kaunas, Lithuania. This is my personal space where I will share my thoughts on user interface design and interactive web and desktop applications. In this blog I focus mostly on Adobe’s Flash Player and Adobe AIR runtime and also provide source code and applications for download.

June 2007


by calang
Exposition de design graphique 28 mars - 16 avril LUX, Scène nationale Valence Annick Lantenois, initiatrice du projet (ERBA Valence)


by calang
Annuaire des créateurs français ou exerçant en France. Design touchant à l'ameublement et au cadre de vie de l'homme. Valorisation de l'innovation dans

May 2007

April 2007

March 2007

February 2007

Home « Patterns «

by bhenriet & 2 others
the Diemen Repository of Interaction Design Patterns

Apple Human Interface Guidelines: Making Design Decisions

by nhoizey
When making design decisions regarding features in your application, it’s important to weigh the costs, not all of which are financial, against the potential benefits. Every time you add a feature to your application, the following things can happen: * Your application gets larger. * Your application gets slower. * Your application’s human interface becomes more complex. * You spend time developing new features rather than refining existing features. * Your application’s documentation and help become more extensive. * You run the risk of introducing changes that could adversely affect existing features. * You increase the time required to validate the behavior of your application.

January 2007

About the Book - Designing Interfaces

by krachot & 14 others (via)
Designing Interfaces: Patterns for Effective Interaction Design is an intermediate-level book about interface and interaction design, structured as a pattern language. It features real-live examples from desktop applications, web sites, web applications, mobile devices, and everything in between.

LukeW: Interface Design Quotes

by sbrothier & 2 others
These bits of inspiration are culled from interface designers, architects, authors, jazz greats, and more. What brings them together here is their affinity to our design philosophy.

December 2006

November 2006

Information Architects Japan » Blog Archive » The Interface of a Cheeseburger

by sbrothier & 1 other
All things have an interface. Shaping interfaces is shaping the character of things. The brand is what transports the character of things. When looking at McDonalds, iPod, Nintendo DS it becomes quite obvious that the interface is the brand.

October 2006

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