2005
Painless Software Schedules - Joel on Software
by sachachua & 5 othersThis is the most important part to making your schedule work. Your tasks should be measured in hours, not days.
Innovation, creativity and brainstorming resources from InnovationTools
by yeapkulots of good articles for creativity.
Triple Pundit
by nickasterTriple Pundit is a maven of news on how business can work for a better world. 3p takes a triple bottom line aproach - People, Planet, Profit
Improving Knowledge Workers' Productivity with blog | roell.net
by simon_bricolo & 3 othersgestion de connaissance en entreprise