public marks

PUBLIC MARKS with tags basic & programming

This year

2012

2009

BASIC-256 - Programming for Kids

by tadeufilippini
Tutorial Ten - Animation Do you know how movies and cartoons work? Have you ever made a "flipbook?" Well, before we get into how to do animation using a computer, it helps to understand how animation really works. When we see moving pictures on a screen, they're not really moving. What actually happens is that a sequence of still pictures -- like photographs -- are flashed on the screen so quickly that you can't tell how fast it's happening. About 30 times every second, the screen is cleared and a new picture takes the place of the old one. If we were to slow it down it would look like this:

BASIC-256 - Programming for Kids

by tadeufilippini
Tutorial Four - Variables In the previous tutorials, we learned how to print messages and numbers on the screen and how to do math using the print command. This is very good to know how to do, but it doesn't really help us use the full power of the computer. Computers do more than simple things like add numbers and print messages. A big part of what computers do is to store information, so it can be used later. This is where "variables" come in handy. Variables are a way to save a message or a number so that you can use it later. Let's try an example.

BASIC-256 - Programming for Kids

by tadeufilippini
Tutorial Three - Drawing Pictures One of the most exciting things to do with a computer is to draw things with it. Usually you would do this with a paint program, but what if you didn't have one? Or what if you wanted to draw a circle, and then have it move across the screen? This tutorial will show you how to do basic drawing. First, let's try drawing a few dots.

2008

BASIC-256 - Programming for Kids

by tadeufilippini
Beginner * Tutorial One - Welcome to BASIC-256 * Tutorial Two - Doing your math homework the easy way * Tutorial Three - Drawing Pictures Intermediate * Tutorial Four - Variables Advanced * Tutorial Ten - Animation

BASIC-256 - Programming for Kids

by tadeufilippini & 1 other
The BASIC-256 project (formerly KidBASIC) has changed its name to avoid any potential conflict/confusion with another project with the same name. Thank you for your patience and continued support. Introduction BASIC-256 is an easy to use version of BASIC designed to teach young children the basics of computer programming. It uses traditional control structures like gosub, for/next, and goto, which helps kids easily see how program flow-control works. It has a built-in graphics mode which lets them draw pictures on screen in minutes, and a set of detailed, easy-to-follow tutorials that introduce programming concepts through fun exercises. BASIC-256 is licensed under the GNU public license, which means that it's free to download, modify, and share.

Lemick

by jdrsantos
Lemick is a programming language with BASIC syntax, it's a typed and a compiled language, its source is compiled into a platform-independent virtual machine assembler that is later transformed into a platform-dependent representation by the just-in-time c

MiniBasic homepage

by jdrsantos
MiniBasic is designed as a simple programming language, based on BASIC. If you already know BASIC then you are well on your way to learning MiniBasic, if you don‽t then MiniBasic is one of the simplest programming languages to learn.

BASIC-256 - Programming for Kids

by jdrsantos & 1 other
BASIC-256 is an easy to use version of BASIC designed to teach young children the basics of computer programming. It uses traditional control structures like gosub, for/next, and goto, which helps kids easily see how program flow-control works. It has a b

SmallBASIC | One more basic

by jdrsantos
The SmallBASIC project aims to provide a full featured and easy to use interpreted language suitable for non serious programming on any computing platform.

Bas - BASIC interpreter

by jdrsantos
Bas is an interpreter for the classic dialect of the programming language BASIC. It is pretty compatible to typical BASIC interpreters of the 1980s, unlike some other UNIX BASIC interpreters, that implement a different syntax, breaking compatibility to ex

XBLite Programming Language for Windows

by jdrsantos
XBLite is a concise, simple, powerful, Windows programming language which combines the speed of C with the ease of a BASIC syntax.

GLBCC - GNU/Liberty Basic Compiler Collection

by jdrsantos
The GNU/Liberty Basic Compiler Collection (GLBCC) is a suite of tools designed to allow Windows and Linux users to compile Liberty Basic code to a standalone application. GLBCC uses entirely independent and entirely free libraries to generate super small

http://www.basic4gl.net/

by jdrsantos
Basic4GL is a free BASIC programming language for Win32 platforms with built in OpenGL v1.1 support. Basic4GL is a compiler and virtual machine, using a easy, simple syntax based on traditional BASIC. It is designed to be an easy to learn, easy to use lan

thinBasic Basic Interpreter

by jdrsantos
thinBasic is a Basic Programming Language Interpreter. Fast, reliable, well documented, features rich, easy to use and to master Basic Language. No compilation, no intermediate code, just plain text script files analyzed and executed on the fly.

2007

Gambas - Gambas Almost Means Basic

by jdrsantos & 3 others
Gambas is a free development environment based on a Basic interpreter with object extensions, a bit like Visual Basic™ (but it is NOT a clone !).

Brutus2D Home Page

by jdrsantos
Brutus2D is a BASIC-style game programming language for Windows. Brutus2D provides all the familiar BASIC commands like “For-Next”, “If-Then”, and etc. Additionally, simple commands manipulate graphics, sounds, and inputs. It is targeted towa

Active users

sylvainulg
last mark : 29/05/2013 07:14

tadeufilippini
last mark : 14/06/2009 07:38

jdrsantos
last mark : 20/04/2008 17:25