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PUBLIC MARKS from Hydragon with tag games

May 2006

http://www.hikarunix.org/?u=http://www.hikarunix.org/?u=http://www.hikarunix.org/?u=http://www.hikarunix.org/?u=http://www.hikarunix.org/?u=http://www.hikarunix.org/

Welcome to Hikarunix, the only operating system dedicated to Go. This CD was designed especially for Go players of all levels. Whether you've been playing for decades or have never heard of the game until now, this CD is for you. Hikarunix ["hee-kah-roo-nix"] is a Live Linux CD. Any PC that can boot to CD can boot to Hikarunix instead of the computer's regular operating system. Since it boots entirely in RAM and only borrows the peripherals, Hikarunix doesn't touch the host machine at all. Shut the machine down, pop the CD out, reboot and you'll find yourself back with the same old OS that you started with. No installation or partitioning necessary. The fact that it fits on a pocket sized miniCD and can boot on just about any machine makes it extremely portable. Internet cafes, Library computers, a borrowed laptop can all be your personal, temporary Go workstation. If you wish you can also install it to your harddrive.

April 2006

Game Politics.com :: Where politics and video games collide

Video games aren't just about having fun any more. Some would say that games entertain us, enlighten us, and relax us. They teach problem-solving and allocation of scarce resources. They sharpen minds as well as reflexes. To others, games provoke violent and antisocial behavior. They are a causal factor behind incidents like the Columbine shootings and the Beltway Sniper case. Some claim that video games contribute to obesity in children and expose them to adult-oriented content. Either way, games are also big business, approaching $30 billion in annual sales. In sheer dollar volume, video games have surpassed going to the movies as a leisure activity. With so much money at stake, economic issues find their way onto the business page with increasing regularity. Labor trouble, monopolies, globalization, software piracy and even the virtual economies in online games like World of Warcraft and Second Life appear in the mainstream press with increasing regularity. Politicians are starting to take notice too. Legislation regarding video games has been proposed in an ever-increasing number of cities and states across the nation. Lobbyists on both sides of the issue push agendas with legislators on both sides of the aisle. With so much news happening on a daily basis, it's hard to keep up - until now. GamePolitics.com offers a clearinghouse for politically-oriented news and opinions about video games and the video game business.

Video Game Voters Network

The Video Game Voters Network exists to empower Americans who play video games to take action against threats to this entertainment medium and to stay informed about the latest issues that could affect our choice in video game entertainment. Video games are a modern form of entertainment entitled to the same creative and free speech protections afforded by the US Constitution to older media such as movies, music, and books. So join the Video Game Voters Network and speak up for games and gamer rights.

July 2005

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