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21 January 2006 15:30

Gamasutra - Interview - "Rodney Greenblat, The Mother Of Sony's Almost Mario"

by bcpbcp (via)
Ten years ago, Sony brought three dimensions, as well as the concept of "maturity", to the video gaming masses. And yet, when many people think back to the "PlayStation era", a hyper realistic character in a 3D landscape doesn't necessarily come to mind. Instead, they think of a flat cartoony dog that could rap.

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